15.07.2012, 15:24
pawn Код:
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_FIRE) && GetPlayerWeapon(playerid) == 0)
{
TogglePlayerControllable(playerid,0);
SetTimerEx("UnFreeze",3000,0,"i",playerid);
SendClientMessage(playerid,-1,"Don't fight.");
}
return 1;
}
pawn Код:
forward UnFreeze(playerid);
public UnFreeze(playerid)
{
TogglePlayerControllable(playerid,1);
return 1;
}