14.07.2012, 23:59
Usage under OnGameModeInIt:
Under OnPlayerConnect:
pawn Код:
for(newi=0;i<=MAX_PLAYERS;i++)
{
RemoveBuildingForPlayer(i, ObjectID, Float:fX, Float:fY, Float:fZ, Float:fRadius); // Deletes it for every player
}
pawn Код:
RemoveBuildingForPlayer(playerid, ObjectID, Float:fX, Float:fY, Float:fZ, Float:fRadius);