Trying to develop a realistic economic system for roleplay
#10

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Originally Posted by Y_Less
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Existing systems inject and remove money because that is a better model of the real world. Let's say you have 1000 players on at any one time - that's still less than 0.001% of the San Andreas population, let alone the world! Taxes come from other people, there are tourists, out-of-towners, multi-nationals and all sorts of other things that result in money, as you say, being injected and disappearing. If you only have a fixed pool it will eventually be very hard for new players to do anything at all.
Yes, we can apply this economy, but we have to think that our players are only one X of the population of that city, to have a positive balance we have to think things through, not simply change the prices of wages in the script, for example: The faction government usually only contains its members, Securities, Mayor, Driver, etc ...
In order to apply this economy would have to have two parties, Republicans and Democrats and so could make voting laws, because if there are no parties they could abuse of power, but nevertheless it is necessary vigilance of administrators, but let's see another example, to apply certain laws would be necessary to make a voting system, imaginane that there is a command called /taxes,so the mayor could use this command when he wished, so my conclusion to apply a system of economy we have to think too much, I do not say make many calculations, because the economy works in statistics, but let's see, would have to first think about how we could apply the system, then we would have to think how would work the economy, anyway, I do not think that is something hard, but I know that has to think with time.
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Messages In This Thread
Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 14:18
Re: Trying to develop a realistic economic system for roleplay - by X3nZ - 13.07.2012, 14:21
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 14:28
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 14:58
Re: Trying to develop a realistic economic system for roleplay - by Finn - 13.07.2012, 15:34
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 15:42
Re: Trying to develop a realistic economic system for roleplay - by Mauzen - 13.07.2012, 16:03
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 16:14
Re: Trying to develop a realistic economic system for roleplay - by Finn - 13.07.2012, 19:34
Re: Trying to develop a realistic economic system for roleplay - by RebeloX - 14.07.2012, 00:54
Re: Trying to develop a realistic economic system for roleplay - by Mento - 18.07.2012, 18:51
Re: Trying to develop a realistic economic system for roleplay - by Makaveli93 - 31.07.2012, 00:40
Re: Trying to develop a realistic economic system for roleplay - by Sniper Kitty - 31.07.2012, 02:11
Re: Trying to develop a realistic economic system for roleplay - by linuxthefish - 01.08.2012, 01:55
Good Prices For A RP Server - by NinjaChicken - 13.08.2012, 03:27
Re: Good Prices For A RP Server - by GarenaPhilippines - 13.08.2012, 03:49
Re: Good Prices For A RP Server - by GarenaPhilippines - 13.08.2012, 03:56
Re: Good Prices For A RP Server - by NinjaChicken - 13.08.2012, 03:58
Re: Good Prices For A RP Server - by GarenaPhilippines - 13.08.2012, 04:39
Re: Trying to develop a realistic economic system for roleplay - by GarenaPhilippines - 13.08.2012, 10:16
Re: Trying to develop a realistic economic system for roleplay - by ddnbb - 13.08.2012, 19:51
Re: Trying to develop a realistic economic system for roleplay - by Eony - 14.08.2012, 22:38
Re: Trying to develop a realistic economic system for roleplay - by ddnbb - 16.08.2012, 00:39
Re: Trying to develop a realistic economic system for roleplay - by Think - 18.08.2012, 14:03
Re: Trying to develop a realistic economic system for roleplay - by jameskmonger - 08.09.2012, 03:05
Re: Trying to develop a realistic economic system for roleplay - by sim_sima - 17.09.2012, 14:49

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