13.07.2012, 20:58
make a variable that will show if the commands are disabled or not for each player.
and on every command in the beginning put if(gCommandsDisabled[playerid]==false)return SendClientMessage(playerid,0xFF0000,"More luck next time!");
to enable just
to disable
pawn Code:
new bool:gCommandsDisabled[MAX_PLAYERS];
pawn Code:
OnPlayerCommandText(playerid,...)
{
if(strcmp("/suicide",cmdtext)==0)
{
if(gCommandsDisabled[playerid]==true)return SendClientMessage(playerid,0xFF0000FF,"More luck next time!");
//^^^^EDITED, was false, but have to be true
//....
}
pawn Code:
gCommandsDisabled[playerid]==false;// EDITED - switched enabling/disabling
pawn Code:
gCommandsDisabled[playerid]=true;