Trying to develop a realistic economic system for roleplay
#3

Quote:
Originally Posted by X3nZ
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One thing you should take into consideration is,

When you are setting your economy up, make sure you don't mess your prices up, like for example, I seen this one server that had a 8 Room Luxury House for 40k, but a 2 room bedsit for 65k.

If you were to buy a 2 Room Bedsit IRL, it would be much cheaper than an 8 Room Luxury.

I don't know if this really helps ya, but I figured I'd drop this in.
I think you misunderstand. This is more about the persistent and physical flow of currency between players (and virtual entities/organizations where necessary) in the city. Properties that will be constructed will most likely be sold with consideration of the cost of materials, manpower and equipment/vehicles required to construct it. Properties that are already constructed will likely be owned by the government or one or two designated real estate agencies and then sold at a price dependent on the location and the provisions it has, such as whether or not it has a garage, how many rooms it has, capacity for appliances, and location in the city.
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Messages In This Thread
Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 14:18
Re: Trying to develop a realistic economic system for roleplay - by X3nZ - 13.07.2012, 14:21
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 14:28
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 14:58
Re: Trying to develop a realistic economic system for roleplay - by Finn - 13.07.2012, 15:34
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 15:42
Re: Trying to develop a realistic economic system for roleplay - by Mauzen - 13.07.2012, 16:03
Re: Trying to develop a realistic economic system for roleplay - by Ainseri - 13.07.2012, 16:14
Re: Trying to develop a realistic economic system for roleplay - by Finn - 13.07.2012, 19:34
Re: Trying to develop a realistic economic system for roleplay - by RebeloX - 14.07.2012, 00:54
Re: Trying to develop a realistic economic system for roleplay - by Mento - 18.07.2012, 18:51
Re: Trying to develop a realistic economic system for roleplay - by Makaveli93 - 31.07.2012, 00:40
Re: Trying to develop a realistic economic system for roleplay - by Sniper Kitty - 31.07.2012, 02:11
Re: Trying to develop a realistic economic system for roleplay - by linuxthefish - 01.08.2012, 01:55
Good Prices For A RP Server - by NinjaChicken - 13.08.2012, 03:27
Re: Good Prices For A RP Server - by GarenaPhilippines - 13.08.2012, 03:49
Re: Good Prices For A RP Server - by GarenaPhilippines - 13.08.2012, 03:56
Re: Good Prices For A RP Server - by NinjaChicken - 13.08.2012, 03:58
Re: Good Prices For A RP Server - by GarenaPhilippines - 13.08.2012, 04:39
Re: Trying to develop a realistic economic system for roleplay - by GarenaPhilippines - 13.08.2012, 10:16
Re: Trying to develop a realistic economic system for roleplay - by ddnbb - 13.08.2012, 19:51
Re: Trying to develop a realistic economic system for roleplay - by Eony - 14.08.2012, 22:38
Re: Trying to develop a realistic economic system for roleplay - by ddnbb - 16.08.2012, 00:39
Re: Trying to develop a realistic economic system for roleplay - by Think - 18.08.2012, 14:03
Re: Trying to develop a realistic economic system for roleplay - by jameskmonger - 08.09.2012, 03:05
Re: Trying to develop a realistic economic system for roleplay - by sim_sima - 17.09.2012, 14:49

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