i need Help
#1

IDK what Is the Problem..




Quote:

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Class Selection", "Pilot\nAir Traffic Controller\nS.A Army", "Select", "");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)
{
switch(dialogid)
{
case 1://dialog
{
switch(listitem)//Check which item
{
case 0:
{

SetPlayerPos(playerid,2023.5186,-2450.7017,13.5469);//SetPlayerPos(playerid, Float, Float:y, Float:z);
SetPlayerSkin(playerid,61);
SetPlayerHealth(playerid, 100);
}
case 1:
{
if(!GetPlayerScore(playerid) > 30) return SendClientMessage(playerid, 0xFFFFFFFF, "30 Score Required");//if(RaceParticipant[playerid]>0)
else if (GetPlayerScore(playerid) > 30)
SetPlayerPos(playerid,2023.5186,-2450.7017,13.5469);
SetPlayerSkin(playerid,16);
}
case 2:
{
if(!GetPlayerScore(playerid) > 100) return SendClientMessage(playerid, 0xFFFFFFFF, "100 Score Required");
else if (GetPlayerScore(playerid) > 30)
SetPlayerPos(playerid,344.1437,2018.7579,22.6406);
SetPlayerSkin(playerid,287);
}

}
}
}
return 1;
}
return 1;
}


public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

i got this...
can help!!!

Quote:

error 021: symbol already defined: "OnDialogResponse"

Reply


Messages In This Thread
i need Help - by ejul - 13.07.2012, 14:25
Re: i need Help - by TRe. - 13.07.2012, 14:26
Re: i need Help - by Andi_Evandy - 13.07.2012, 14:29
Re: i need Help - by ejul - 13.07.2012, 16:28
Re: i need Help - by ejul - 13.07.2012, 16:34
Re: i need Help - by Andi_Evandy - 13.07.2012, 16:41

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