13.07.2012, 11:56
I'm not sure what you're asking... Here is what an enum would look like:
Now, on the last checkpoint you would use
pawn Код:
enum PLAYER_MAIN
{
Coins,
}
new pInfo[MAX_PLAYERS][PLAYER_MAIN];
pawn Код:
new value = 5; // how many coins do you want to give the player?
pInfo[playerid][Coins] += value;