Gate System
#9

You added TEAM_GROVE, so it suggested you were going to use it only for TEAM_GROVE.

pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext,"/opengate", true) == 0)
  {                                      
         if(IsPlayerInRangeOfPoint(playerid, 15,1706.4076,1607.4928,10.0097))
         {
       MoveObject(gate, 1705.96, 1607.40, 12.06, 0.00, 0.00,0.00);
     return 1;
     }
}

if(strcmp(cmdtext,"/closegate", true) == 0)
  {
         if(IsPlayerInRangeOfPoint(playerid, 15,1706.4076,1607.4928,10.0097))  
         {
       MoveObject(gate, 1705.96, 1607.40, 12.06, 0.00, 0.00, 0.00);
     return 1;
     }
}
return 1;
}
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Messages In This Thread
Gate System - by Tuntun - 12.07.2012, 10:16
Re: Gate System - by RedJohn - 12.07.2012, 10:23
Re: Gate System - by clarencecuzz - 12.07.2012, 10:28
Re: Gate System - by Tuntun - 12.07.2012, 10:35
Re: Gate System - by clarencecuzz - 12.07.2012, 10:42
Re: Gate System - by Tuntun - 12.07.2012, 10:43
Re: Gate System - by clarencecuzz - 12.07.2012, 11:03
Re: Gate System - by Tuntun - 12.07.2012, 12:35
Re: Gate System - by clarencecuzz - 12.07.2012, 12:41
Re: Gate System - by Tuntun - 12.07.2012, 12:43

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