12.07.2012, 00:53
Try this:
Код:
public OnPlayerDeath(playerid, killerid, reason) { if(killerid != INVALID_PLAYER_ID) { SetPlayerScore(killerid, GetPlayerScore(killerid)+2); GivePlayerMoney(killerid, 4000); SendClientMessage(killerid, -1, "Congratulation!You have gained 4000$ and +2 score."); SetPlayerScore(playerid, GetPlayerScore(playerid) -1); GivePlayerMoney(playerid, -2000); SendClientMessage(playerid, -1, "You lost 2000$ because you got killed."); } return 1; }