11.07.2012, 22:04
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) {
SetTimerEx("preso", 5*60000, false, #i, killerid);
SendClientMessage(killerid, -1, "Preso");
SetPlayerPos(killerid, prisaox, y, z);
return true;
}
forward preso(playerid);
public preso(playerid) {
SpawnPlayer(playerid);
SendClientMessage(playerid, -1, "Livre");
}

