11.07.2012, 12:03
pawn Code:
OnPlayerDeath(playerid, bla bla bla){
if(FindTime[playerid] !=0)
{
ShowPlayerMarkers(0);
FindTime[playerid] = 0;
}
//...
And in the timer which sets remaining time post this code:
pawn Code:
new bool:flag=false;
for(new i=0;i<MAX_PLAYERS;i++)
{
if(!IsPlayerConnected(i))continue;
if(FindTime[i] !=0){
flag=true;
break;
}
if(flag==false)ShowPlayerMarkers(0);
}