Ammunition
#2

You either need to disable ammunation or detect when they buy armour by tracking when their armour increases and checking if they are inside ammunation with a distance (IsPlayerInRangeOfPoint) and interior (GetPlayerInterior) check.
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Messages In This Thread
Ammunition - by CoDeZ - 11.07.2012, 06:37
Re: Ammunition - by MP2 - 11.07.2012, 07:48
Re: Ammunition - by CoDeZ - 11.07.2012, 07:52
Re: Ammunition - by Cjgogo - 11.07.2012, 07:56
Re: Ammunition - by CoDeZ - 11.07.2012, 08:00
Re: Ammunition - by Cjgogo - 11.07.2012, 08:03
Re: Ammunition - by clarencecuzz - 11.07.2012, 09:19

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