10.07.2012, 15:38
private Vector3[] playerSpawns = new Vector3[]
An idea to fix the problem for Yasahiro
Don't bother to implement the vector. Simply use provided vector and point3d in .net library
http://msdn.microsoft.com/en-us/libr...d.point3d.aspx
Not only Point3d but lot's of other useful structures.
An idea to fix the problem for Yasahiro
Don't bother to implement the vector. Simply use provided vector and point3d in .net library
http://msdn.microsoft.com/en-us/libr...d.point3d.aspx
Not only Point3d but lot's of other useful structures.