Gamemode Script Layout
#23

I use one .pwn with includes, simple definitions and callbacks only, rest, including all globals, is in 17 includes grouped by their job (one for timers, one for internal database arrays, one for admin script, one for commands, and every major feature like housing, police, trucking, companies, objects in their own includes)

Seriously, stop putting everything into one big file, this is one of the "C programmer's rules" [aka noob's]:
[translation, old post from newsgroups]
Quote:

1. Use a lot of global variables
2. Give them mysterious names, like X27, a_gcl or Horacy
3. Write everything in one big .h file
4. Implement whole program at once
5. Use macrodefinitions to emulate Pascal
6. Imply that compiler will take care of all the details you don't exactly understand

It makes the file totally cluttered, unreadable and hard to maintain, I did the same mistake before and after rescripting I no longer have troubles with finding anything important

Also take care about forwards, do you really need all your functions to be public? [needed for timers and remote calling only], then put forwards BEFORE the function, not at top of script because it has no use there and you don't need to jump through file to delete function + forward

Also, stop using some weirdass .map readers unless you dynamically load maps, convert and put your maps directly into script (new include of course), if you want to laugh at that then fuck you and remember what happened to New Dawn and all their fabulous maps
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Messages In This Thread
Gamemode Script Layout - by MP2 - 04.07.2012, 20:36
Re: Gamemode Script Layout - by Kyle - 04.07.2012, 20:38
Re: Gamemode Script Layout - by Vince - 04.07.2012, 21:05
Re: Gamemode Script Layout - by ReneG - 04.07.2012, 22:30
Re: Gamemode Script Layout - by TheChaoz - 05.07.2012, 02:23
Re: Gamemode Script Layout - by MP2 - 05.07.2012, 03:13
Re: Gamemode Script Layout - by [ABK]Antonio - 05.07.2012, 03:51
Respuesta: Gamemode Script Layout - by TheChaoz - 05.07.2012, 04:36
Re: Gamemode Script Layout - by Vince - 05.07.2012, 07:53
Re: Gamemode Script Layout - by MadeMan - 05.07.2012, 16:58
Re: Gamemode Script Layout - by AndreT - 07.07.2012, 15:25
Re: Gamemode Script Layout - by Finn - 07.07.2012, 16:46
Re: Gamemode Script Layout - by Lorenc_ - 07.07.2012, 17:49
Re: Gamemode Script Layout - by ReneG - 07.07.2012, 18:01
Re: Gamemode Script Layout - by Y_Less - 07.07.2012, 23:19
Re: Gamemode Script Layout - by DeathTone - 07.07.2012, 23:22
Re: Gamemode Script Layout - by MP2 - 08.07.2012, 01:37
Re: Gamemode Script Layout - by JoBullet - 08.07.2012, 02:42
Re: Gamemode Script Layout - by MP2 - 08.07.2012, 02:53
Re: Gamemode Script Layout - by Simon - 08.07.2012, 06:23
Re: Gamemode Script Layout - by iggy1 - 08.07.2012, 09:35
Re: Gamemode Script Layout - by eesh - 09.07.2012, 05:47
Re: Gamemode Script Layout - by DiDok - 10.07.2012, 11:01
Re: Gamemode Script Layout - by Ada32 - 04.03.2014, 02:19
Re: Gamemode Script Layout - by ColeMiner - 04.03.2014, 11:05
Re: Gamemode Script Layout - by Ceathor - 11.03.2014, 09:39
Re: Gamemode Script Layout - by [HLF]Southclaw - 11.03.2014, 09:48
Re: Gamemode Script Layout - by ColeMiner - 11.03.2014, 10:35
Respuesta: Re: Gamemode Script Layout - by Gryphus One - 12.03.2014, 02:53
Re: Gamemode Script Layout - by ColeMiner - 12.03.2014, 17:35
Respuesta: Re: Gamemode Script Layout - by Gryphus One - 13.03.2014, 00:19
Re: Gamemode Script Layout - by Bertie - 29.07.2014, 19:49
Re: Gamemode Script Layout - by Y_Less - 29.07.2014, 20:50
Re: Gamemode Script Layout - by Bertie - 29.07.2014, 21:59
Respuesta: Re: Gamemode Script Layout - by Gryphus One - 29.07.2014, 23:45

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