09.07.2012, 22:26
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Why not just use an actual door, and have them hit a key on their keyboard (KEY_SECONDARY_ATTACK?) to open and close the door, and legitimately move the object. It seems like a REALLY good idea though!
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You could find the animation from the standard door-walking-in (from the yellow/green/orange arrows at Ammunations and fast food places etc)
When the player hits the key near the door, replace the door with a moving one and play the animation! (I think that's how it works in single player too, either that or the door has a 'rigid' variable that is unset when the player enters)
Would look nice though!

