pawn Код:
new Morreu[1000];
OnPlayerDeath(playerid)
{
Morreu[playerid] = 1;
return 1;
}
OnPlayerSpawn(playerid)
{
if(Morreu[playerid] == 1)
{
SetPlayerPos(playerid,(POSICOES DO HOSPITAL),(POSICOES DO HOSPITAL),(POSICOES DO HOSPITAL));
SetPlayerFacingAngle(playerid,0);
TogglePlayerControllable(playerid,0);
return 1;
}
}