Best way to store large amounts of data?.
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Originally Posted by ******
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I've said this before - we can't possibly know!
I wasn't asking for solid evidence, i just wanted to get peoples opinions on how they would do it. Somebody may have already been through all of this and be able give me tips.

It's not just the 1000 *lines that would be the large amount of data its the 1000x registered players i was thinking about. For example 1000 registered players = 1,000, 000 objects to be saved. Obviously not at once, and even then they would need to have created 1000 objects, but you get my point.

I have decided to use MYSql because of how easy it is to use, and OFC all of it's features.

Thanks all for your responses.
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Messages In This Thread
Best way to store large amounts of data?. - by iggy1 - 07.07.2012, 08:36
Re: Best way to store large amounts of data?. - by Calgon - 07.07.2012, 08:43
Re: Best way to store large amounts of data?. - by iggy1 - 07.07.2012, 08:58
Re: Best way to store large amounts of data?. - by Stylock - 08.07.2012, 12:18
Re: Best way to store large amounts of data?. - by ReneG - 08.07.2012, 12:28
Re: Best way to store large amounts of data?. - by iggy1 - 08.07.2012, 13:22

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