Command /re
#2

Might look something like this:
pawn Код:
new LastPM[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
LastPM[playerid] = playerid;
return 1;
}

//PM command Here
LastPM[player1] = playerid; //Replace player1 with the variable you used to define the player that received the message.

//re command Here
if(LastPM[playerid] != playerid)
SendClientMessage(LastPM[playerid], etc....
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Messages In This Thread
Command /re - by deltapro - 08.07.2012, 11:35
Re: Command /re - by clarencecuzz - 08.07.2012, 11:39
Re: Command /re - by Roko_foko - 08.07.2012, 11:40
Re: Command /re - by deltapro - 08.07.2012, 11:56
Re: Command /re - by Roko_foko - 08.07.2012, 12:12
Re: Command /re - by deltapro - 08.07.2012, 12:29

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