08.07.2012, 11:39
Might look something like this:
pawn Код:
new LastPM[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
LastPM[playerid] = playerid;
return 1;
}
//PM command Here
LastPM[player1] = playerid; //Replace player1 with the variable you used to define the player that received the message.
//re command Here
if(LastPM[playerid] != playerid)
SendClientMessage(LastPM[playerid], etc....