06.07.2012, 11:16
Like MP2 said.
It would require a lot more code to do it properly inside OnPlayerUpdate which i haven't got the time to write and test.
pawn Code:
new some_area = CreateDynamicRectangle(...);
public OnPlayerEnterDynamicArea(playerid, areaid)
{
if(areaid == some_area)
{
SendClientMessage(playerid, -1, "you are in");//this will be sent once and wont spam
}
return 1;
}