06.07.2012, 08:40
AJUDA AEE SO FICOU ESSES.
C:\Users\Silvio\Desktop\SILVIO-RPG\pawno\include\streamer.inc(334) : warning 201: redefinition of constant/macro (symbol "OnGameModeInit")
C:\Users\Silvio\Desktop\SILVIO-RPG\pawno\include\OPSP.inc(254) : warning 201: redefinition of constant/macro (symbol "OnPlayerKeyStateChange")
C:\Users\Silvio\Desktop\SILVIO-RPG\pawno\include\YSI\internal\..\y_scriptinit.inc (245) : warning 201: redefinition of constant/macro (symbol "OnGameModeExit")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 16848 bytes
Code size: 3337228 bytes
Data size: 3675148 bytes
Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements: 7045608 bytes
3 Warnings.
Linha: 245 do y_scriptinit.inc
#define OnGameModeExit ScriptInit_OnGameModeExit
240 б 285 do y_scriptinit.inc
#if defined _ALS_OnGameModeExit
#undef OnGameModeExit
#else
#define _ALS_OnGameModeExit
#endif
#define OnGameModeExit ScriptInit_OnGameModeExit
#if defined _ALS_OnFilterScriptExit
#undef OnFilterScriptExit
#else
#define _ALS_OnFilterScriptExit
#endif
#define OnFilterScriptExit ScriptInit_OnFilterScriptExit
forward ScriptInit_OnFilterScriptExit();
forward ScriptInit_OnGameModeExit();
#endif
#define OnScriptInit ScriptInit_OnScriptInit
forward OnScriptInit();
#define OnScriptExit ScriptInit_OnScriptExit
forward OnScriptExit();
public _ScriptInit_FixState() <_script_init_fix_state : true>
{
}
public _ScriptInit_FixState() <_script_init_fix_state : false>
{
}
C:\Users\Silvio\Desktop\SILVIO-RPG\pawno\include\streamer.inc(334) : warning 201: redefinition of constant/macro (symbol "OnGameModeInit")
C:\Users\Silvio\Desktop\SILVIO-RPG\pawno\include\OPSP.inc(254) : warning 201: redefinition of constant/macro (symbol "OnPlayerKeyStateChange")
C:\Users\Silvio\Desktop\SILVIO-RPG\pawno\include\YSI\internal\..\y_scriptinit.inc (245) : warning 201: redefinition of constant/macro (symbol "OnGameModeExit")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 16848 bytes
Code size: 3337228 bytes
Data size: 3675148 bytes
Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements: 7045608 bytes
3 Warnings.
Linha: 245 do y_scriptinit.inc
#define OnGameModeExit ScriptInit_OnGameModeExit
240 б 285 do y_scriptinit.inc
#if defined _ALS_OnGameModeExit
#undef OnGameModeExit
#else
#define _ALS_OnGameModeExit
#endif
#define OnGameModeExit ScriptInit_OnGameModeExit
#if defined _ALS_OnFilterScriptExit
#undef OnFilterScriptExit
#else
#define _ALS_OnFilterScriptExit
#endif
#define OnFilterScriptExit ScriptInit_OnFilterScriptExit
forward ScriptInit_OnFilterScriptExit();
forward ScriptInit_OnGameModeExit();
#endif
#define OnScriptInit ScriptInit_OnScriptInit
forward OnScriptInit();
#define OnScriptExit ScriptInit_OnScriptExit
forward OnScriptExit();
public _ScriptInit_FixState() <_script_init_fix_state : true>
{
}
public _ScriptInit_FixState() <_script_init_fix_state : false>
{
}