05.07.2012, 21:58
Code:
public OnPlayerEnterCheckpoint(playerid) { if(Player[playerid][Trucking] == 1) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, -1632.2000,420.9467,7.0313, 5.0); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); SendClientMessage(playerid, WHITE, "You have reached the first checkpoint"); SendClientMessage(playerid, WHITE, "Deliver this load to the next checkpoint"); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); Player[playerid][Trucking] = 2; } if(Player[playerid][Trucking] == 2) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 2608.6277,1071.6135,11.0502, 5.0); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); SendClientMessage(playerid, WHITE, "You have reached the second checkpoint"); SendClientMessage(playerid, WHITE, "Deliver this load to the next checkpoint"); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); Player[playerid][Trucking] = 3; } if(Player[playerid][Trucking] == 3) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, -2388.0488,964.5991,45.2969, 5.0); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); SendClientMessage(playerid, WHITE, "You have reached the third checkpoint"); SendClientMessage(playerid, WHITE, "Delivery this load to the next checkpoint"); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); Player[playerid][Trucking] = 4; } if(Player[playerid][Trucking] == 4) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 268.2527,1406.8367,10.4755, 5.0); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); SendClientMessage(playerid, WHITE, "You have reached the forth checkpoint"); SendClientMessage(playerid, WHITE, "Please return to the loading area"); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); Player[playerid][Trucking] = 5; } if(Player[playerid][Trucking] == 5) { new carid = GetPlayerVehicleID(playerid); DisablePlayerCheckpoint(playerid); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------"); SendClientMessage(playerid, WHITE, "You have returned to the loading area"); SendClientMessage(playerid, WHITE, "You have been awarded $50000 for completing this job"); SendClientMessage(playerid, WHITE, "------------------------------------------------------------------");