I dont understand ? Why does this do this ? Please Help
#3

if(Player[playerid][Trucking] == 4)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 268.2527,1406.8367,10.4755, 5.0);
SendClientMessage(playerid, WHITE, "------------------------------------------------------------------");
SendClientMessage(playerid, WHITE, "You have reached the forth checkpoint");
SendClientMessage(playerid, WHITE, "Please return to the loading area");
SendClientMessage(playerid, WHITE, "------------------------------------------------------------------");
Player[playerid][Trucking] = 5;
}
if(Player[playerid][Trucking] == 2)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2608.6277,1071.6135,11.0502, 5.0);
SendClientMessage(playerid, WHITE, "------------------------------------------------------------------");
SendClientMessage(playerid, WHITE, "You have reached the second checkpoint");
SendClientMessage(playerid, WHITE, "Deliver this load to the next checkpoint");
SendClientMessage(playerid, WHITE, "------------------------------------------------------------------");
Player[playerid][Trucking] = 3;
}



you sure theese aren't the same checkpoint
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