17.12.2008, 20:13
The float thing is just with certain players. It happens a lot when there are quite a few connected to the server.
Its easily solved by the player doing /kill
But the floating player doesn't always float to everyone.
They might float on your screen but not on others. But the sync command you need to get it to respawn the player.
The comand you did would just get a players position and send him a message.
I would try doing it this way...
Its easily solved by the player doing /kill
But the floating player doesn't always float to everyone.
They might float on your screen but not on others. But the sync command you need to get it to respawn the player.
The comand you did would just get a players position and send him a message.
I would try doing it this way...
pawn Код:
if(strcmp(cmd, "/sync", true) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"Synced!");
SpawnPlayer(playerid);
return 1;
}