03.07.2012, 13:50
Version 0.2 is ready!
It offers TONS of new possibilities, but unfortunately still only for OnFoot NPCs. You can now control every NPCs attribute (weapon, keys, specialactions, blablub). I tried to develop a easy system for creating the npc recordings, and hope i succeeded with it. As there are tons of new functions im setting up a wiki page for RNPC right now.
The download package now also contains a test filterscript, that allows assembling scripts via commands. Check its source for all the commands.
Ill add the new download link to the first posts in a second.
Heres a video demonstrating some of the possbilities using the filterscript:
[ame]http://www.youtube.com/watch?v=1arZzO34_3k[/ame]
Testing the onfoot quaternions i found out you can rotate the bot in a funny way, but you cant use them for aiming.
For the vehicle support im seemingly still missing some recfile details, as I cant build working vehicle recs at this moment. (Even the include and plugin contains functions for vehicles they do not work, they are just for my own tests and im too lazy to remove them for the release ) Ill try my best to get it working soon.
It offers TONS of new possibilities, but unfortunately still only for OnFoot NPCs. You can now control every NPCs attribute (weapon, keys, specialactions, blablub). I tried to develop a easy system for creating the npc recordings, and hope i succeeded with it. As there are tons of new functions im setting up a wiki page for RNPC right now.
The download package now also contains a test filterscript, that allows assembling scripts via commands. Check its source for all the commands.
Ill add the new download link to the first posts in a second.
Heres a video demonstrating some of the possbilities using the filterscript:
[ame]http://www.youtube.com/watch?v=1arZzO34_3k[/ame]
Testing the onfoot quaternions i found out you can rotate the bot in a funny way, but you cant use them for aiming.
For the vehicle support im seemingly still missing some recfile details, as I cant build working vehicle recs at this moment. (Even the include and plugin contains functions for vehicles they do not work, they are just for my own tests and im too lazy to remove them for the release ) Ill try my best to get it working soon.