03.07.2012, 07:50
pawn Код:
//========= MAP: Objects: 0 Vehicles: 24
AddStaticVehicleEx(515,1470,980,12,0,-1,-1,10); // vehicle (Roadtrain) (1)
AddStaticVehicleEx(515,1475,980,12,0,-1,-1,10); // vehicle (Roadtrain) (2)
AddStaticVehicleEx(435,1445,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (1)
AddStaticVehicleEx(435,1440,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (2)
AddStaticVehicleEx(435,1435,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (3)
AddStaticVehicleEx(435,1430,980,12,0,-1,-1,10); // vehicle (Cargo Trailer 1) (4)
AddStaticVehicleEx(515,1420,980,12,0,-1,-1,10); // vehicle (Roadtrain) (3)
AddStaticVehicleEx(515,1415,980,12,0,-1,-1,10); // vehicle (Roadtrain) (4)
AddStaticVehicleEx(515,1410,980,12,0,-1,-1,10); // vehicle (Roadtrain) (5)
AddStaticVehicleEx(515,1405,980,12,0,-1,-1,10); // vehicle (Roadtrain) (6)
AddStaticVehicleEx(515,1400,980,12,0,-1,-1,10); // vehicle (Roadtrain) (7)
AddStaticVehicleEx(403,1395,1020,12,270,-1,-1,10); // vehicle (Linerunner) (1)
AddStaticVehicleEx(403,1395,1025,12,270,-1,-1,10); // vehicle (Linerunner) (2)
AddStaticVehicleEx(584,1395,1035,12,270,-1,-1,10); // vehicle (Petrol Trailer) (1)
AddStaticVehicleEx(584,1395,1040,12,270,-1,-1,10); // vehicle (Petrol Trailer) (2)
AddStaticVehicleEx(403,1395,1050,12,270,-1,-1,10); // vehicle (Linerunner) (3)
AddStaticVehicleEx(403,1395,1055,12,270,-1,-1,10); // vehicle (Linerunner) (4)
AddStaticVehicleEx(413,1420,1060,12,90,-1,-1,10); // vehicle (Pony) (1)
AddStaticVehicleEx(413,1420,1055,12,90,-1,-1,10); // vehicle (Pony) (2)
AddStaticVehicleEx(413,1420,1050,12,90,-1,-1,10); // vehicle (Pony) (3)
AddStaticVehicleEx(413,1420,1045,12,90,-1,-1,10); // vehicle (Pony) (4)
AddStaticVehicleEx(455,1420,1025,12,90,-1,-1,10); // vehicle (Flatbed) (1)
AddStaticVehicleEx(455,1420,1015,12,90,-1,-1,10); // vehicle (Flatbed) (2)
AddStaticVehicleEx(455,1420,1020,12,90,-1,-1,10); // vehicle (Flatbed) (3)
Regards,
FalconX