28.06.2012, 19:45
You should create some pVar where you store the checkpoint order.
My suggestion is to you add on /work, the first checkpoint position, something like this:
WorkCheckpoint[playerid]=1;
and then, onplayerentercheckpoint you check if the workcheckpoint is 1, create the 2nd one and change the WorkCheckpoint[playerid] to 2, and so on until the last one.
I hope this helps you, but let me know if you need more help
My suggestion is to you add on /work, the first checkpoint position, something like this:
WorkCheckpoint[playerid]=1;
and then, onplayerentercheckpoint you check if the workcheckpoint is 1, create the 2nd one and change the WorkCheckpoint[playerid] to 2, and so on until the last one.
I hope this helps you, but let me know if you need more help