28.06.2012, 08:22
Quote:
You sir, are a life saver. I completely didn't realize it until you pointed it out to me. Again, thanks. Any whereabouts on why it sets my ip to 255.255.255.255? I wasn't LAN testing either, uploaded straight to my server.
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You should do what the above poster suggested, store the IP when the player connects and make use of it through the globally scoped variable when needed.