27.06.2012, 21:31
Quote:
The array is a waste of time and memory!
There is no need for it if you pass a player ID to the PlayerTextDraw functions. That's partly why PlayerTextDraws were created: pawn Код:
|
As I said before, somehow in my script Textdraws' Ids were mixed. I still don't understand how will array thing that prevent. i would say that using PlayerTextDraws is a very tricy thing.
Limit for PlayerTextDraw is 256 per player. Is this going over limits since MAX_PLAYERS=500?
new PlayerText:TextDraw[MAX_PLAYERS];