Talking with hands... anim
#3

ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)

Put the designated animation under the OnPlayerText, obviously make sure the loop parameter is 0.

Source: https://sampwiki.blast.hk/wiki/ApplyAnimation
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Messages In This Thread
Talking with hands... anim - by PaulDinam - 27.06.2012, 11:12
Re: Talking with hands... anim - by [MM]RoXoR[FS] - 27.06.2012, 11:28
Re: Talking with hands... anim - by vital2k - 27.06.2012, 11:33
Re: Talking with hands... anim - by milanosie - 27.06.2012, 11:41

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