27.06.2012, 10:49
fixed it, but now, when 1 player login its shows when he writing Password how to make it it will be after password and how to make timer work correct, becouse its shows all at 1 time.
Код:
public OnPlayerRequestClass(playerid, classid) { new string[768]; PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0); PlayerInfo[playerid][pModel] = Peds[classid][0]; if(IsPlayerNPC(playerid)) { SpawnPlayer(playerid); return 1; } if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1) { // ========================================================= PlayerPlaySound(playerid, 1185, 0.0, 0.0, 0.0); SetPlayerCameraPos(playerid,1460.0, -1324.0, 287.2); SetPlayerCameraLookAt(playerid,1374.5, -1291.1, 239.0); Camera[playerid] = 1; CameraX[playerid] = 1460.0; CameraY[playerid] = -1324.0; CameraZ[playerid] = 287.2; //========================================================= ClearChatbox(playerid, 20); format(string, sizeof(string), "{33CCFF} Welcome To Evolution Roleplay", Version); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "{33CCFF} Your home to the ultimate Role-Playing experience!", Version); SendClientMessage(playerid, COLOR_YELLOW, string); SendClientMessage(playerid, COLOR_YELLOW2, " "); new message[] = "\t\t\t\t\t\t Evolution Roleplay Terms and Conditions \n\n\n\n\n\n 1- This server contains adult content. You agree that you have the legal age in your country to be exposed to such material\n\n 2- This server does not allows Hacks, you agree that you are not going to use any third party program in order to get any advantage."; new message2[] = "\n\n 3- By Reading this, you agree to Follow all server /rules with risk of being kicked or banned by breaking them.\n\n 4- By reading this you also agree that you will obey administrators ALWAYS, unless it breaks any term (1) (2) (3) (5). \n\n 5- This server obeys the Terms and Conditions made by the SA:MP Team at www.sa-mp.com/service_agreement \n\n\n Press on 'Agree' If you Agree, 'Refuse' If you refuse."; format(string, sizeof(string),"%s %s",message,message2); ShowPlayerDialog(playerid,1244,DIALOG_STYLE_MSGBOX,"Evolution RP Terms and Conditions",string,"Agree","Refuse"); PlayerInfo[playerid][pModel] = Peds[classid][0]; SetPlayerTeamFromClass(playerid,classid); //========================================================= SetPlayerCameraPos(playerid,755.1537,-1592.8079,70.7801); SetPlayerCameraLookAt(playerid,755.1537,-1592.8079,70.7801); Camera[playerid] = 1; CameraX[playerid] = 755.1537; CameraY[playerid] = -1592.8079; CameraZ[playerid] = 70.7801; new Welcomemessege[128],name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); format(Welcomemessege,sizeof(Welcomemessege),"~k~ ~y~Welcome %s !",name); //~k~ is not a valid color , you have to replace it GameTextForPlayer(playerid,Welcomemessege,10000,6); //========================================================= if(PlayerInfo[playerid][playertutorial] == 0 || RegistrationStep[playerid] == 1) { if(tutpart == 0) { SetPlayerCameraPos(playerid, 1443.4468, -1667.0455, 172.4551); SetPlayerCameraLookAt(playerid, 1444.4482, -1667.0360, 169.3003); SendClientMessage(playerid, COLOR_WHITE, "What is RolePlay?"); SendClientMessage(playerid, COLOR_WHITE, "Roleplay is a way of gaming. The word already says what it means. You have to play a role"); SendClientMessage(playerid, COLOR_WHITE, "For example, you play a drug dealer,You will act like a dealer in-game. You talk like"); SendClientMessage(playerid, COLOR_WHITE, "a drug dealer you act like a drug dealer etc."); SendClientMessage(playerid, COLOR_WHITE, "Whiles you are playing a drug dealer, other people might be a police officer or boxer."); TogglePlayerControllable(playerid, 0); // SetTimerEx("playertutfinish", 30000, false, "i", playerid); tutpart = 1; } if(tutpart == 1) { SetPlayerCameraPos(playerid, 1516.8138, -1637.0669, 14.0503); SetPlayerCameraLookAt(playerid, 1515.8191, -1637.1910, 14.2505); SendClientMessage(playerid, COLOR_WHITE, "What is metagaming?"); SendClientMessage(playerid, COLOR_WHITE, "Metagaming is mixing IC and OOC information."); SendClientMessage(playerid, COLOR_WHITE, "First, what is IC and OOC."); SendClientMessage(playerid, COLOR_WHITE, "IC stands for In Character. So that’s the drug dealer we were talking about earlier."); SendClientMessage(playerid, COLOR_WHITE, "OOC stands for Out Of Character. That’s you, the man behind the computer basically."); SendClientMessage(playerid, COLOR_WHITE, "So mixing IC and OOC info is called metagaming. An example:"); SendClientMessage(playerid, COLOR_WHITE, ""); SendClientMessage(playerid, COLOR_WHITE, "You see a guy, with some text above his head. Jason_Mendez (31)"); SendClientMessage(playerid, COLOR_WHITE, "So, now you know you see a guy called Jason, and he has ID 31. This info is OOC, since people don’t"); SendClientMessage(playerid, COLOR_WHITE, "have their names above their head in real life."); SendClientMessage(playerid, COLOR_WHITE, "So if you talk to the man, you will say: ‘Hey man, what’s your name?’"); SendClientMessage(playerid, COLOR_WHITE, "Saying stuff like: ‘Hey Jason!’ is metagaming. You don’t know his name."); TogglePlayerControllable(playerid, 0); // SetTimerEx("playertutfinish", 25000, false, "i", playerid); tutpart = 2; } if(tutpart == 2) { SetPlayerCameraPos(playerid, 1241.6555, -1396.2627, 13.6066); SetPlayerCameraLookAt(playerid, 1241.2216, -1395.3585, 13.8616); SendClientMessage(playerid, COLOR_WHITE, "What is Powergaming?"); SendClientMessage(playerid, COLOR_WHITE, "Powergaming is doing unrealistic actions. Like: /me takes his superman suit and flies to the moon."); SendClientMessage(playerid, COLOR_WHITE, "This is not realistic, and considered as powergaming. Powergaming is NOT allowed."); SendClientMessage(playerid, COLOR_WHITE, "Powergaming is also forcing somebody to do something. It’s hard to explain, but some examples will do."); SendClientMessage(playerid, COLOR_WHITE, "Imagine, you are arguing with somebody. Then you decide that you are going to use a /me command."); SendClientMessage(playerid, COLOR_WHITE, ""); SendClientMessage(playerid, COLOR_WHITE, "Example: /me takes a plastic bag, pulls it over Who_Ever’s head and kills him."); SendClientMessage(playerid, COLOR_WHITE, "This is powergaming. You are forcing the player to kill himself."); SendClientMessage(playerid, COLOR_WHITE, "If the player won’t kill himself, the RolePlay is messed up."); SendClientMessage(playerid, COLOR_WHITE, "So, never force people to kill themselves."); TogglePlayerControllable(playerid, 0); // SetTimerEx("playertutfinish", 30000, false, "i", playerid); } } } else { SpawnPlayer(playerid); } return false; }