27.06.2012, 05:53
pawn Code:
// Make this a global variable
new Float:Pos[MAX_PLAYERS][3]
// Place this under OnPlayerCommandText
if(strcmp("/s", true) ==0)
{
GetPlayerPos(playerid, Pos[playerid][0], Pos[playerid][1], Pos[playerid][2]);
return SendClientMessage(playerid, COLOR_WHITE, "[SERVER]: Your position has been saved. Use /l to load it.");
}
if(strcmp("/l", true) ==0)
{
SetPlayerPos(playerid, Pos[playerid][0], Pos[playerid][1], Pos[playerid][2]);
return SendClientMessage(playerid, COLOR_WHITE, "[SERVER]: Your position has been loaded.");
}