26.06.2012, 21:11
pawn Код:
if (!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_GREY, "SERVER: This player is not connected."); // "!" = false, "!IsPlayerConnected(targetid) = If player is not connected. "targetid" = the one you are using the command on.
Put that on all your commands.
Should work.