Save Player Color
#4

kbalor try this

Код:
/*
Colour Save
*/

#include <a_samp>
#include <dini>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Colour Save!");
    print("--------------------------------------\n");
    return 1;
}

#endif


public OnPlayerCommandText(playerid, cmdtext[])
{
    new file[256],name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
	format(file, sizeof(file), "%s.ini", name);

    if (strcmp("/cc 1", cmdtext, true, 10) == 0)
    {
        SetPlayerColor(playerid, 0xff0000ff);
        SendClientMessage(playerid, 0xff0000ff, "%s has changed the colour");
        return 1;
    }
	if (strcmp("/color save", cmdtext, true) == 0)
    {
        if(dini_Int(file,"alreadysaved") != 0) return SendClientMessage(playerid,0xff0000ff,"Sorry , but you already saved your color once!");
        if(!dini_Int(file,"alreadysaved"))
        {
             dini_IntSet(file,"savedcolour",GetPlayerColor(playerid));
             dini_IntSet(file,"alreadysaved",1);
        }
        return 1;
    }
    return 0;
}
Reply


Messages In This Thread
Save Player Color - by kbalor - 26.06.2012, 20:17
Re: Save Player Color - by iGetty - 26.06.2012, 20:20
Re: Save Player Color - by kbalor - 26.06.2012, 20:26
Re: Save Player Color - by God'Z War - 26.06.2012, 20:35
Re: Save Player Color - by kbalor - 26.06.2012, 20:42
Re: Save Player Color - by God'Z War - 26.06.2012, 20:43
Re: Save Player Color - by kbalor - 27.06.2012, 05:41

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