25.06.2012, 11:25
Hello.
I remember having this problem before, but I can't remember the exact cause (or if only one problem causes this).
You can either post the code for your "OnPlayerSpawn" callback, or debug it by commenting out all the contents, and seeing if this fixes the problem.
e.g.
I remember having this problem before, but I can't remember the exact cause (or if only one problem causes this).
You can either post the code for your "OnPlayerSpawn" callback, or debug it by commenting out all the contents, and seeing if this fixes the problem.
e.g.
pawn Код:
public OnPlayerSpawn(playerid){
this code will get called
/*
This code will not get called
*/
}