24.06.2012, 17:57
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys & KEY_HORN)
{
if(IsPlayerInAnyVehicle(playerid))
{
new VehicleID,Float:B;
VehicleID = GetPlayerVehicleID(playerid);
GetVehicleZAngle(VehicleID,B);
SetVehicleZAngle(VehicleID,B);
}
return 1;
}
if(PRESSED(KEY_FIRE)) /////Here
{
//....
return 1;
}