24.06.2012, 07:31
Thanks for helping me out, I got the thing working, I actually made the command look a little neater.... Anyways
the issue I have is OnPlayerDisconnect, when a player leaves I want there cars to be deleted but when I put DestroyVehicle(carspawn[playerid]); under that, it deletes all spawned vehicles
the issue I have is OnPlayerDisconnect, when a player leaves I want there cars to be deleted but when I put DestroyVehicle(carspawn[playerid]); under that, it deletes all spawned vehicles