Gate Help
#4

I thought you want to make it move down, don't you? Decreasing the Z coord makes it go down.

Also you needn't have changed new gate[2]; to new gate[1];, let everything as I gave you just add your /o1 command code under my comment. This comment:
pawn Код:
/*    
       Continue, make a command to open the second gate just like I did above.    
       But make sure to change gate[0] to gate[1] and also the coords.
*/
And the errors are because the wrong placement. Like
pawn Код:
gate[0] = CreateObject(971, -1060.2998046875, -1338.19921875, 132.5, 0, 0, 347.99743652344);
gate[1] = CreateObject(971, -1046.7998046875, -1334.3994140625, 132.60000610352, 0, 0, 347.99743652344);
should be under OnGameModeInit or OnFilterScriptInit. And the commands must be under OnPlayerCommandText
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Messages In This Thread
Gate Help - by coolmark1995 - 24.06.2012, 03:30
Re: Gate Help - by [KHK]Khalid - 24.06.2012, 03:57
Re: Gate Help - by coolmark1995 - 24.06.2012, 05:45
Re: Gate Help - by [KHK]Khalid - 24.06.2012, 05:58
Re: Gate Help - by coolmark1995 - 24.06.2012, 06:00
Re: Gate Help - by [KHK]Khalid - 24.06.2012, 06:15
Re: Gate Help - by coolmark1995 - 24.06.2012, 06:38
Re: Gate Help - by [KHK]Khalid - 24.06.2012, 06:41
Re: Gate Help - by coolmark1995 - 24.06.2012, 06:46
Re: Gate Help - by [KHK]Khalid - 24.06.2012, 06:51

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