23.06.2012, 22:35
Quote:
https://sampwiki.blast.hk/wiki/Stocks
Sorry, not doing all the work for you, but work with OnPlayerDeath; check out GetXYInFrontOfPlayer and set the distance to -1, then check if killerid is InRangeOf that Point. Also, make sure that reason == 4 and (not necessary) that GetPlayerWeapon of killerid is 4. |