No response after selecting an item from a previous dialog..
#6

Quote:
Originally Posted by Dubya
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pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == DLG_Control)
    {
        if(!response) return NoDialogs(playerid);
        if(response)
        {
            if(listitem == 0) //Seconds
            {
                NoDialogs(playerid);
                ShowPlayerDialog(playerid,DLG_Time,1,"Update how often messages should appear.","Input the amount of seconds for messages to change:","Update","Cancel");
                return 1;
            }
            if(listitem == 1) //Msg1
            {
                NoDialogs(playerid);
                ShowPlayerDialog(playerid,DLG_EditM1,1,"Change Message 1.","Please type the new message to display for option 1:","Change","Cancel");
                return 1;
            }
            if(listitem == 2) //Msg2
            {
                NoDialogs(playerid);
                ShowPlayerDialog(playerid,DLG_EditM2,1,"Change Message 2.","Please type the new message to display for option 2:","Change","Cancel");
                return 1;
           
            if(listitem == 3) //Msg3
            {
                NoDialogs(playerid);
                ShowPlayerDialog(playerid,DLG_EditM3,1,"Change Message 3.","Please type the new message to display for option 3:","Change","Cancel");
                return 1;
            }
            if(listitem == 4) //Msg4
            {
                NoDialogs(playerid);
                ShowPlayerDialog(playerid,DLG_EditM4,1,"Change Message 4.","Please type the new message to display for option 4:","Change","Cancel");
                return 1;
            }
            if(listitem == 5) //Msg5
            {
                NoDialogs(playerid);
                ShowPlayerDialog(playerid,DLG_EditM5,1,"Change Message 5.","Please type the new message to display for option 5:","Change","Cancel");
                return 1;
            }
        }
        return 1;
    }
    if(dialogid == DLG_Time)
    {
        if(!response) return NoDialogs(playerid);
        if(response)
        {
            new updatedtimer,text[128],printupdate[128];
            updatedtimer = strval(inputtext);
            GetPlayerName(playerid,pName,sizeof(pName));
            if(updatedtimer < 60 || updatedtimer > 900 || strlen(inputtext) == 0) return ShowPlayerDialog(playerid,DLG_Time,1,"Update how often the messages should appear.","Input the amount of seconds for messages to change:","Update","Cancel");
            DOF2_SetInt(settings(),"Timer",updatedtimer);
            format(text,sizeof(text),"The duration of messages rotating has been updated to %d seconds!",updatedtimer);
            SendClientMessage(playerid,limegreen,text);
            format(printupdate,sizeof(printupdate),"[AutoMessage] : %s changed the rotation time to %d seconds.",pName,updatedtimer);
            print(printupdate);
            return 1;
        }
    }
    if(dialogid == DLG_EditM1)
    {
        if(!response) return NoDialogs(playerid);
        if(response)
        {
            if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DLG_EditM1,1,"Change Message 1.","Please type the new message to display for option 1:","Change","Cancel");
            new text[200],rcondis[200];
            GetPlayerName(playerid,pName,sizeof(pName));
            DOF2_SetString(settings(),"m1",inputtext);
            format(text,sizeof(text),"You changed message 1 to display: \n%s",inputtext);
            SendClientMessage(playerid,limegreen,text);
            format(rcondis,sizeof(rcondis),"[AutoMessage] : %s changed the display of message 1.",pName);
            print(rcondis);
            return 1;
        }
    }
    if(dialogid == DLG_EditM2)
    {
        if(!response) return NoDialogs(playerid);
        if(response)
        {
            if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DLG_EditM2,1,"Change Message 2.","Please type the new message to display for option 2:","Change","Cancel");
            new text[200],rcondis[200];
            GetPlayerName(playerid,pName,sizeof(pName));
            DOF2_SetString(settings(),"m2",inputtext);
            format(text,sizeof(text),"You changed message 2 to display: \n%s",inputtext);
            SendClientMessage(playerid,limegreen,text);
            format(rcondis,sizeof(rcondis),"[AutoMessage] : %s changed the display of message 2.",pName);
            print(rcondis);
            return 1;
        }
    }
    if(dialogid == DLG_EditM3)
    {
        if(!response) return NoDialogs(playerid);
        if(response)
        {
            if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DLG_EditM3,1,"Change Message 3.","Please type the new message to display for option 3:","Change","Cancel");
            new text[200],rcondis[200];
            GetPlayerName(playerid,pName,sizeof(pName));
            DOF2_SetString(settings(),"m3",inputtext);
            format(text,sizeof(text),"You changed message 3 to display: \n%s",inputtext);
            SendClientMessage(playerid,limegreen,text);
            format(rcondis,sizeof(rcondis),"[AutoMessage] : %s changed the display of message 3.",pName);
            print(rcondis);
            return 1;
        }
    }
    if(dialogid == DLG_EditM4)
    {
        if(!response) return NoDialogs(playerid);
        if(response)
        {
            if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DLG_EditM4,1,"Change Message 4.","Please type the new message to display for option 4:","Change","Cancel");
            new text[200],rcondis[200];
            GetPlayerName(playerid,pName,sizeof(pName));
            DOF2_SetString(settings(),"m4",inputtext);
            format(text,sizeof(text),"You changed message 4 to display: \n%s",inputtext);
            SendClientMessage(playerid,limegreen,text);
            format(rcondis,sizeof(rcondis),"[AutoMessage] : %s changed the display of message 4.",pName);
            print(rcondis);
            return 1;
        }
    }
    if(dialogid == DLG_EditM5)
    {
        if(!response) return NoDialogs(playerid);
        if(response)
        {
            if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DLG_EditM5,1,"Change Message 5.","Please type the new message to display for option 5:","Change","Cancel");
            new text[200],rcondis[200];
            GetPlayerName(playerid,pName,sizeof(pName));
            DOF2_SetString(settings(),"m5",inputtext);
            format(text,sizeof(text),"You changed message 5 to display: \n%s",inputtext);
            SendClientMessage(playerid,limegreen,text);
            format(rcondis,sizeof(rcondis),"[AutoMessage] : %s changed the display of message 5.",pName);
            print(rcondis);
            return 1;
        }
    }
    return 1;
}
Made no difference :/

Quote:
Originally Posted by FUNExtreme
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Could you show me the line where you create the control dialog? I think it might be how you set your buttons.. Otherwise I'll have to keep looking
pawn Код:
dcmd_amsg(playerid,params[])
{
    #pragma unused params
    if(IsPlayerAdmin(playerid))
    {
        ShowPlayerDialog(playerid,DLG_Control,2,"Auto Message Configuration.","Alter Seconds \nEdit Message 1 \nEdit Message 2\nEdit Message 3 \nEdit Message 4 \nEdit Message 5","Select","Cancel");
    }
    else SendClientMessage(playerid,-1,"SERVER: Unknown command.");
    return 1;
}
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