[Ajuda]Chat de Comunicaзao entre Lideres e Sub Lideres
#6

Seria Algun Desses ??

stock NomeORG(playerid)
{
new gangtext[64];
if(PlayerInfo[playerid][pMembro] == 0 && PlayerInfo[playerid][pLider] == 0) { gangtext = "Civil"; }
else if(PlayerInfo[playerid][pMembro] == 1 || PlayerInfo[playerid][pLider] == 1) { gangtext = "Polнcia Militar"; }
else if(PlayerInfo[playerid][pMembro] == 2 || PlayerInfo[playerid][pLider] == 2) { gangtext = "B.O.P.E"; }
else if(PlayerInfo[playerid][pMembro] == 3 || PlayerInfo[playerid][pLider] == 3) { gangtext = "Exercito"; }
else if(PlayerInfo[playerid][pMembro] == 4 || PlayerInfo[playerid][pLider] == 4) { gangtext = "S.A.M.U"; }
else if(PlayerInfo[playerid][pMembro] == 5 || PlayerInfo[playerid][pLider] == 5) { gangtext = "Los Aztecas"; }
else if(PlayerInfo[playerid][pMembro] == 6 || PlayerInfo[playerid][pLider] == 6) { gangtext = "Hamas"; }
else if(PlayerInfo[playerid][pMembro] == 7 || PlayerInfo[playerid][pLider] == 7) { gangtext = "Servidor Pъblico"; }
else if(PlayerInfo[playerid][pMembro] == 8 || PlayerInfo[playerid][pLider] == { gangtext = "Hitmans"; }
else if(PlayerInfo[playerid][pMembro] == 9 || PlayerInfo[playerid][pLider] == 9) { gangtext = "Repуrter"; }
else if(PlayerInfo[playerid][pMembro] == 10 || PlayerInfo[playerid][pLider] == 10) { gangtext = "Taxista"; }
else if(PlayerInfo[playerid][pMembro] == 11 || PlayerInfo[playerid][pLider] == 11) { gangtext = "Policia Federal"; }
else if(PlayerInfo[playerid][pMembro] == 12 || PlayerInfo[playerid][pLider] == 12) { gangtext = "Cosa Nostra"; }
else if(PlayerInfo[playerid][pMembro] == 13 || PlayerInfo[playerid][pLider] == 13) { gangtext = "Yakuza"; }
else if(PlayerInfo[playerid][pMembro] == 14 || PlayerInfo[playerid][pLider] == 14) { gangtext = "Groove Street"; }
else if(PlayerInfo[playerid][pMembro] == 15 || PlayerInfo[playerid][pLider] == 15) { gangtext = "Al'qaeda"; }
else if(PlayerInfo[playerid][pMembro] == 16 || PlayerInfo[playerid][pLider] == 16) { gangtext = "Policia Civil"; }
else if(PlayerInfo[playerid][pMembro] == 17 || PlayerInfo[playerid][pLider] == 17) { gangtext = "Ballas"; }
else if(PlayerInfo[playerid][pMembro] == 18 || PlayerInfo[playerid][pLider] == 1 { gangtext = "Los Vagos"; }
else if(PlayerInfo[playerid][pMembro] == 19 || PlayerInfo[playerid][pLider] == 19) { gangtext = "Bloodz"; }
else if(PlayerInfo[playerid][pMembro] == 20 || PlayerInfo[playerid][pLider] == 20) { gangtext = "Sons of Anarchy"; }
else if(PlayerInfo[playerid][pMembro] == 21 || PlayerInfo[playerid][pLider] == 21) { gangtext = "Drifters"; }
else if(PlayerInfo[playerid][pMembro] == 22 || PlayerInfo[playerid][pLider] == 22) { gangtext = "Triads"; }
else if(PlayerInfo[playerid][pMembro] == 23 || PlayerInfo[playerid][pLider] == 23) { gangtext = "F.A.R.C"; }








forward IsAGOV(playerid);
forward IsAGOVCar(carid);
forward IsABOPEs(playerid);
forward IsABOPEsCar(carid);
forward IsAEx(playerid);
forward IsAExCar(carid);
forward IsAJornal(playerid);
forward IsAJornalCar(carid);
forward IsAHit(playerid);
forward IsAHitCar(carid);
forward IsABikeCar(carid);
forward IsAHamas(playerid);
forward IsAHamasCar(carid);
forward IsASonsofAnarchy(playerid);
forward IsASonsofAnarchyCar(carid);
forward IsATriad(playerid);
forward IsATriadCar(carid);
forward IsAYa(playerid);
forward IsAYaCar(carid);
forward IsAOni(playerid);
forward IsAOniCar(carid);
forward IsATaxi(playerid);
forward IsATaxiCar(carid);
forward IsATaxiCar2(carid);
forward gasolina(playerid);
forward IsAVagos(playerid);
forward IsAVagosCar(carid);
forward IsABallas(playerid);
forward IsABallasCar(carid);



forward IsAnAmbulanceCar(carid);
forward IsAAmbu(playerid);
forward IsAGOV(playerid);
forward IsAGatev(carid);
forward IsACopCar(carid);
forward IsArma(playerid);
forward IsAEnforcerCar(carid);
forward IsACaminhaozinhoCar(carid);
forward IsAMecCar(carid);
forward IsAMecCar2(carid);
forward IsAMec(playerid);
forward IsAPFCar(carid);
forward IsACosaNostraCar(carid);
forward IsAGOVCar(carid);
forward IsACosaNostra(playerid);


forward IsAClow(playerid);
forward IsAClowCar(carid);




public IsAAmbu(playerid)
{
if(IsPlayerConnected(playerid))
{
new lider = PlayerInfo[playerid][pLider];
new member = PlayerInfo[playerid][pMembro];
if(member==4 || member==4)
{
return true;
}
else if(lider==4 || lider==4)
{
return true;
}
}
return 0;
}
public IsAnAmbulanceCar(carid)
{
if((carid >= 69) && (carid <= 75))
{
return true;
}
return 0;
}

public IsAGatev(carid)
{
if((carid == 0) || (carid == 0) || (carid == 0) || (carid == 0))
{
return true;
}
return 0;
}




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