22.06.2012, 17:38
Make a variable/bool, and set it true when the player joins a minigame. And if they type commands, check if the Boolean is false, and if it is, it continues on with the command.
Use SendClientMessage on the second part, although I think you already know this. We would need to see some code if you want us to add it ourselves.
Use SendClientMessage on the second part, although I think you already know this. We would need to see some code if you want us to add it ourselves.

