pawn Code:
dcmd_stats(playerid,params[])
{
new string[128];
new pDeaths;
new player1, h, m, s;
if(!strlen(params)) player1 = playerid;
else player1 = strval(params);
if(IsPlayerConnected(player1))
{
TotalGameTime(player1, h, m, s);
if(AccInfo[player1][Deaths] == 0) pDeaths = 1;
else pDeaths = AccInfo[player1][Deaths];
format(string, sizeof(string), "|- %s's Statistics -|",PlayerName2(player1));
new statstring[200];
format(statstring, sizeof(statstring), "Kills: [%d] \nDeaths: [%d] \nRatio: [%0.2f] \nMoney: [$%d] \nTime: [%d] hrs [%d] mins [%d] secs ", AccInfo[player1][Kills], AccInfo[player1][Deaths], Float:AccInfo[player1][Kills]/FloatDeaths,GetPlayerMoney(player1), h, m, s);
ShowPlayerDialog(playerid,9999,0,string,statstring,"OK","");
return 0;
} else
return SendClientMessage(playerid, red, "ERROR: Player Not Connected!");
}