21.06.2012, 10:06
Put it under OnPlayerUpdate
pawn Код:
public OnPlayerUpdate(playerid)
{
if(GetPlayerSpeed(playerid,kmh)>100)
{
SendClientMessage(playerid,color,"MEssage");
kick(playerid);
}
return 1;
}
stock Float:GetPlayerSpeed(playerid, bool:KMH)
{
new Float:Speed, Float:vX, Float:vY, Float:vZ;
if(!IsPlayerInAnyVehicle(playerid)) GetPlayerVelocity(playerid, vX, vY, vZ);
else GetVehicleVelocity(GetPlayerVehicleID(playerid), vX, vY, vZ);
Speed = floatsqroot(((vX*vX)+(vY*vY))+(vZ*vZ));
return KMH ? (Speed*100.0) : (Speed*62.1371);
}

