19.06.2012, 21:12
pawn Код:
#define Dialog_Weapons 2606 //define the dialog
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == Dialog_Weapons) //The dialog "Dialog_Weapons"
{
if(response)
{
if(listitem == 0) //Get Eagle
{
GivePlayerWeapon(playerid, 24, 100);
}
if(listitem == 1) //Get MP5
{
GivePlayerWeapon(playerid, 29, 100);
}
if(listitem == 2) //Get M4
{
GivePlayerWeapon(playerid, 31, 100);
}
}
}
return 1;
}
CMD:weapons(playerid, params[])
{
ShowPlayerDialog(playerid, Dialog_Weapons, DIALOG_STYLE_LIST, ":: choose your weapon", "Eagle\nMP5\nM4", "Buy", "Close");
return 1;
}

