Meal Easy Thing
#6

pawn Код:
new Float: currenthp;
GetPlayerHealth(playerid, currenthp);
if(currenthp > 95) return SetPlayerHealth(playerid, 100);
if(currenthp == 100) return SendClientMessage(playerid, COLOR_RED, "You ate too much!");
SetPlayerHealth(playerid, currenthp+5);
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Messages In This Thread
Meal Easy Thing - by Dan_Barocu - 19.06.2012, 00:47
Re: Meal Easy Thing - by zSuYaNw - 19.06.2012, 00:56
Re: Meal Easy Thing - by Dan_Barocu - 19.06.2012, 01:03
Re: Meal Easy Thing - by Randy More - 19.06.2012, 01:17
Re: Meal Easy Thing - by Dan_Barocu - 19.06.2012, 01:26
Re: Meal Easy Thing - by Randy More - 19.06.2012, 01:48
Re: Meal Easy Thing - by Dan_Barocu - 19.06.2012, 02:28

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