SendMessageToAdmins stock
#1

Hey, basically, every time an admin is performing a somewhat abusable command I want it so that all admins can see it, just in case, this is my stock:

pawn Code:
stock SendMessageToAdmins(string)
{
    for(new i = 0; i != MAX_PLAYERS; i++)
    {
        if(PVar[i][alevel] > 0)
        {
            SendClientMessage(i, 0xCC000000, string);
        }
    }
    return 1;
}
This is the code I am trying to put it in.

pawn Code:
command(giveweapon, playerid, params[])
{
    if(loggedin[playerid] == 0) return SendClientMessage(playerid, 0x66666666, "You must be logged in perform commands");
    if(PVar[playerid][alevel] >2)
    {
        new str[128], sWeapon;
        new id, ammo;

        if(sscanf(params, "uk<weapons>d", id, sWeapon, ammo)) return SendClientMessage(playerid, 0x66666666, "Usage: /giveweapon [Player ID] [Weapon ID] [Ammo] * You can only give 5000 ammo with the weapon *");
        {
            if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0x66666666, "That player is not connected.");
            if(sWeapon == -1) return SendClientMessage(playerid, 0x66666666, "That weapon model or ID doesn't exist.");
            if(ammo > 5000 || ammo < 0) return SendClientMessage(playerid, 0x66666666, "You can only give between 1-5000 ammo.");
            if(playerid == id)
            {
                format(str, sizeof(str), "You have given yourself a %s [ID %d] with '%d' ammo.", WeaponNames[sWeapon], sWeapon, ammo);
                SendClientMessage(id, 0x66999999, str);
                GivePlayerWeapon(id, sWeapon, ammo);
            }
            else
            {
                format(str, sizeof(str), "You have given %s a '%s [ID %d]' with '%d' ammo.", RemoveUnderScore(id), WeaponNames[sWeapon], sWeapon, ammo);
                SendClientMessage(playerid, 0x66999999, str);
                format(str, sizeof(str), "You have been given a '%s [ID %d]' with '%d' ammo by %s.", WeaponNames[sWeapon], sWeapon, ammo, RemoveUnderScore(playerid));
                SendClientMessage(id, 0x66999999, str);
                format(str, sizeof(str), "%s has given %s a '%s (ID %d)' with '%d' ammo.", RemoveUnderScore(playerid), RemoveUnderScore(id), WeaponNames[sWeapon], sWeapon, ammo);
                SendMessageToAdmins(str)
                GivePlayerWeapon(id, sWeapon, ammo);
            }
        }
    }
    else
    {
        SendClientMessage(playerid, 0x66666666, "You are not authorised to use that command.");
        return 1;
    }
    return 1;
}
However, it does not work and I get these errors:

pawn Code:
C:\Users\Ben\Desktop\SF-RP\gamemodes\bensamp.pwn(1898) : error 035: argument type mismatch (argument 1)
C:\Users\Ben\Desktop\SF-RP\gamemodes\bensamp.pwn(2459) : error 035: argument type mismatch (argument 3)
C:\Users\Ben\Desktop\SF-RP\gamemodes\bensamp.pwn(2453) : warning 203: symbol is never used: "string"
Any ideas?
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Messages In This Thread
SendMessageToAdmins stock - by vIBIENNYx - 18.06.2012, 20:21
Re: SendMessageToAdmins stock - by iGetty - 18.06.2012, 20:27
Re: SendMessageToAdmins stock - by WagnerPM - 18.06.2012, 20:29
Re: SendMessageToAdmins stock - by iGetty - 18.06.2012, 20:30
Re: SendMessageToAdmins stock - by vIBIENNYx - 18.06.2012, 20:43
Re: SendMessageToAdmins stock - by FUNExtreme - 18.06.2012, 21:06
Re: SendMessageToAdmins stock - by vIBIENNYx - 18.06.2012, 21:19
Re: SendMessageToAdmins stock - by vIBIENNYx - 18.06.2012, 21:21
Re: SendMessageToAdmins stock - by iGetty - 18.06.2012, 21:40

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