Quote:
Originally Posted by Kindred
Did you try and think that the reason was because it was in a loop?
pawn Код:
command(rac, playerid, params[]) { new string[128]; if(Player[playerid][AdminLevel] >= 1 || Player[playerid][Moderator] >= 1) for(new car = 1; car <= 268; car++) { if(IsVehicleEmpty(car)) SetVehicleToRespawn(car); format(string, sizeof(string), "SERVER ACTION: All unused cars respawned by %s", GetName(playerid)); SendClientMessageToAll(RED, string); } return 1; }
change to:
pawn Код:
command(rac, playerid, params[]) { new string[128]; if(Player[playerid][AdminLevel] >= 1 || Player[playerid][Moderator] >= 1) for(new car = 1; car <= 268; car++) { if(IsVehicleEmpty(car)) SetVehicleToRespawn(car); } format(string, sizeof(string), "SERVER ACTION: All unused cars respawned by %s", GetName(playerid)); SendClientMessageToAll(RED, string); return 1; }
Try now.
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Now it works but, even normal players can /rac but then the cars not respawn but it sends the "SERVER ACTION ......"