17.06.2012, 14:15
Wherever you have this placed under, doesn't have the parameter playerid. Pretty self explanatory.
Place this under OnPlayerConnect, so that when the player connect, it is removed. Like so:
Place this under OnPlayerConnect, so that when the player connect, it is removed. Like so:
pawn Код:
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 1283, 1528.9531, -1605.8594, 15.6250, 0.25);
//Rest of codes
return 1;
}