[FilterScript] Universal Object Editor (attach roads, generate loops)
#11

Quote:
Originally Posted by [HLF]Southclaw
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This is nice! I'm going to try this out, does it allow multiplayer map editing? That's one feature me and my friend liked in one of the MTA scripts, you could both work on a map at the same time and we talked on skype to share ideas!

Unfortunately, his MTA doesn't work any more (They messed up an update or something) and I just use the SA:MP map editor as I find it's easier to just copy into my script (Messing around finding and converting MTA maps is annoying!)


Nice work (And thanks for crediting me in the Text Draw Editor 0.3e edit! )
Multiplayer editing is possible but I didn't really have a chance to test it with anyone. Players need to be rcon admins to be able to edit, or if you want to bypass rcon login process, you can just add this somewhere:

Код:
new
	ip[16]
GetPlayerIp(playerid, ip, 16);
OnRconLoginAttempt(ip, " ", true);
Also, multiplayer editing has a rule which disallows players from editing each other's objects.
EDIT: You also need to set UOE_VISIBLE to true to be able to see each other's objects.
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Messages In This Thread
Universal Object Editor (attach roads, generate loops) - by Stylock - 13.06.2012, 14:59
Respuesta: Universal Object Editor (attach roads, generate loops) - by Littlehelper - 13.06.2012, 15:05
Re: Universal Object Editor (attach roads, generate loops) - by davve95 - 13.06.2012, 15:06
Re: Universal Object Editor (attach roads, generate loops) - by dino_d_carter - 13.06.2012, 21:21
Re: Universal Object Editor (attach roads, generate loops) - by awsomedude - 13.06.2012, 21:59
Re: Universal Object Editor (attach roads, generate loops) - by Jonny5 - 14.06.2012, 04:05
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 14.06.2012, 11:23
Re: Universal Object Editor (attach roads, generate loops) - by Face9000 - 14.06.2012, 11:27
Re: Universal Object Editor (attach roads, generate loops) - by DreyPT - 14.06.2012, 11:41
Re: Universal Object Editor (attach roads, generate loops) - by davve95 - 16.06.2012, 13:54
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 14:20
Re: Universal Object Editor (attach roads, generate loops) - by Elorreli - 16.06.2012, 14:34
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 14:54
Re: Universal Object Editor (attach roads, generate loops) - by Niko_boy - 16.06.2012, 14:58
Re: Universal Object Editor (attach roads, generate loops) - by Elorreli - 16.06.2012, 15:10
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 15:31
Re: Universal Object Editor (attach roads, generate loops) - by RyDeR` - 16.06.2012, 15:54
Re: Universal Object Editor (attach roads, generate loops) - by Niko_boy - 16.06.2012, 16:06
Re: Universal Object Editor (attach roads, generate loops) - by Jhero - 16.06.2012, 16:09
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 16.06.2012, 16:09
Re: Universal Object Editor (attach roads, generate loops) - by Youarex - 29.06.2012, 14:46
Re: Universal Object Editor (attach roads, generate loops) - by Lordzy - 29.06.2012, 14:56
Re: Universal Object Editor (attach roads, generate loops) - by ThaSourceGaming - 29.06.2012, 15:09
Re: Universal Object Editor (attach roads, generate loops) - by HighPitchedVoice - 29.06.2012, 15:10
Re: Universal Object Editor (attach roads, generate loops) - by Luke_James - 03.09.2012, 11:06
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 03.09.2012, 15:40
Re: Universal Object Editor (attach roads, generate loops) - by Jack Kreuz - 04.09.2012, 08:27
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 05.09.2012, 14:37
Re: Universal Object Editor (attach roads, generate loops) - by [TC]XxJuggaloxX - 23.09.2012, 21:51
Re: Universal Object Editor (attach roads, generate loops) - by Fernado - 24.09.2012, 06:01
Re: Universal Object Editor (attach roads, generate loops) - by Q_Lite - 24.09.2012, 07:05
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 11.02.2013, 20:22
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 12.02.2013, 11:32
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 12.02.2013, 16:07
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 12.02.2013, 17:11
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 12.02.2013, 21:16
Re: Universal Object Editor (attach roads, generate loops) - by AnGeL_KRAMER - 12.02.2013, 23:38
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 13.02.2013, 02:39
Re: Universal Object Editor (attach roads, generate loops) - by QuaTTrO - 13.02.2013, 07:23
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 13.02.2013, 17:51
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 14.02.2013, 11:03
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 14.02.2013, 11:49
Re: Universal Object Editor (attach roads, generate loops) - by richardcor91 - 14.02.2013, 15:58
Re: Universal Object Editor (attach roads, generate loops) - by madman227 - 15.11.2013, 02:59
Re: Respuesta: Universal Object Editor (attach roads, generate loops) - by HeLiOn_PrImE - 15.11.2013, 03:20
Re: Universal Object Editor (attach roads, generate loops) - by xF4Life - 15.11.2013, 08:37
Re: Universal Object Editor (attach roads, generate loops) - by qazwsx - 15.11.2013, 09:27
Re: Universal Object Editor (attach roads, generate loops) - by Lucian50 - 09.12.2014, 12:32
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 28.02.2015, 12:48
Re: Universal Object Editor (attach roads, generate loops) - by Pottus - 28.02.2015, 13:05
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 28.02.2015, 13:25
Re: Universal Object Editor (attach roads, generate loops) - by Pottus - 28.02.2015, 13:26
Re: Universal Object Editor (attach roads, generate loops) - by Rog - 28.02.2015, 13:42
Re: Universal Object Editor (attach roads, generate loops) - by PiyushD - 16.10.2016, 12:51
Re: Universal Object Editor (attach roads, generate loops) - by Stylock - 21.11.2016, 22:44

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