16.06.2012, 10:21
So, that sounds like i just need to stay to 'if'
Oke, thanks.
pawn Code:
if(newexperience >= 1000 && newexperience < 2500) SetPlayerLevel(playerid, 2);
else if(newexperience >= 2500 && newexperience < 4500) SetPlayerLevel(playerid, 3);
else if(newexperience >= 4500 && newexperience < 7000) SetPlayerLevel(playerid, 4);
else if(newexperience >= 7000 && newexperience < 10000) SetPlayerLevel(playerid, 5);
else if(newexperience >= 10000 && newexperience < 13500) SetPlayerLevel(playerid, 6);
else if(newexperience >= 13500 && newexperience < 17500) SetPlayerLevel(playerid, 7);
else if(newexperience >= 17500 && newexperience < 22000) SetPlayerLevel(playerid, 8);
else if(newexperience >= 22000 && newexperience < 27000) SetPlayerLevel(playerid, 9);
else if(newexperience >= 27000 && newexperience < 32500) SetPlayerLevel(playerid, 10);
else if(newexperience >= 32500 && newexperience < 38500) SetPlayerLevel(playerid, 11);
else if(newexperience >= 38500 && newexperience < 45500) SetPlayerLevel(playerid, 12);
else if(newexperience >= 45500 && newexperience < 53000) SetPlayerLevel(playerid, 13);
else if(newexperience >= 53000 && newexperience < 61000) SetPlayerLevel(playerid, 14);
else if(newexperience >= 61000 && newexperience < 69500) SetPlayerLevel(playerid, 15);
else if(newexperience >= 69500 && newexperience < 78500) SetPlayerLevel(playerid, 16);
else if(newexperience >= 78500 && newexperience < 88000) SetPlayerLevel(playerid, 17);
else if(newexperience >= 88000 && newexperience < 98000) SetPlayerLevel(playerid, 18);
else if(newexperience >= 98000 && newexperience < 108500) SetPlayerLevel(playerid, 19);
else if(newexperience >= 108500) SetPlayerLevel(playerid, 20);
else SetPlayerLevel(playerid, 1);